Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel; Diehard Dungeon is a game that feels both familiar and quite different at the same time, “occupying a curious middle ground between The Legend of Zelda and The Binding of Isaac”. [Edge online 2012]
Randomly generated dungeon – each playthrough (30-45 minutes) is different.
Dynamic difficulty – based on Rank (see below)
Ranks – The better you play, the higher your rank becomes.
Stats – Rank, Time Played, Escapes, Times Died and more is recorded and viewable.
Melee and ranged combat.
Many abilities to acquire – 19 so far.
Lots of enemies and traps.
Bosses! – 7 so far.
Multiple routes – different enemies and difficulty levels depending on the route you choose.
A self-upgradeable companion chest – feed it treasure to keep it happy!
Many secrets to discover!
‘Mayhem’ minigame – you have 3 minutes to get a highscore, any way you can!
Options menu with music/sound volumes, vibration on/off, quick start on/off (see next point), full-screen/windowed toggle, enemy hit damage text on/off, scanlines on/off, keyboard layout (qwerty, azerty, dvorak), camera type (dynamic or fixed).
Quick start option (enable to skip the intro/tutorial parts of the game, and immediately start with sword/gun/chest).
Release Name: Diehard_Dungeon-VACE
Size: 33.22 MB